///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2000 Intel Corporation
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
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// * Neither name of Intel Corporation nor the names of its contributors
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//
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///////////////////////////////////////////////////////////////////////////

//	$Revision: 1.1.1.2 $
//	$Date: 2001/06/15 00:20:34 $

#ifndef _ELEMENT_H_
#define _ELEMENT_H_

#include "Document.h"
#include "Attr.h"
#include "Node.h"
#include "NodeAct.h"
#include "NodeList.h"
#include "all.h"

class Document;
class Node;
class Attr;
class NodeList;

//class Parser;
//Element attributes do not constitute in the DOM tree although they are
//"cling on's" to the elements

class Element : public Node
{
public:
    Element& operator = (const Element &other);

	void setAttribute(char *name, char *value);
	void deleteElement();
	NodeList& getElementsByTagName( char * tagName);

//	char *getAttribute(char *name);
	Attr& setAttributeNode(Attr& newAttr);
	Element *ownerElement;
	Element(char *name);
	Element();
	~Element();
//	Attr& getAttributeNode(char *name)
protected:
//	friend class Document;
	void MakeNodeList(Node& n, char* match, NodeList **nl);
	char * tagName;
};

#endif


