// UOX3 Spells Scriptfile
// #~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#
// ~#                       UOX3 Scriptfile                             #~
// #~                   Created 1998 by Tauriel                         ~#
// ~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~#~

// ***********************************************************************
// * Version 0.21 by      The Script Team                                *
// *                      Pug - Jcpirate@bsc.net                         *
// *                      Concerned Watcher - lee.brown@virgin.net       *
// *                      Cruoris - cruoris@msn.com                      *
// *                      Dante - dante@the-egg.net                      *
// *                      HellRaider - dmais@urbi.com.br                 *
// *                      Danath - matt994@multipro.com                  *
// *                                                                     *
// *      The Script Team - http://www.prodes.org/the-script-team        *
// *                                                                     *
// ***********************************************************************
// ***********************************************************************
// **********************UOXscript_v26 by Ripper *************************
// *********************************************************************** 

// ENABLE: 0 - NO, 1 - Yes           MANTRA: Words of Power
// CIRCLE: Spell Circle              ACTION: Annimation
// MANA: Mana Cost                   DELAY:  Delay for casting (tenths of a second)
// LOSKILL: Minimum skill to cast    SCLO:   Min. Scroll Skill to cast
// HISKILL: 100% Success over this   SCHI:   100% Success over this

// Clumsy
SECTION SPELL 1
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA Uus Jux
ACTION 10
DELAY 5
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 1
SILK 0
}

// Create Food
SECTION SPELL 2
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA In Mani Yelm
ACTION 10
DELAY 5
ASH 0
DRAKE 1
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 0
}

// Feeblemind
SECTION SPELL 3
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA Rel Wis
ACTION 10
DELAY 5
ASH 0
DRAKE 0
GARLIC 0
GINSING 1
MOSS 0
PEARL 0
SHADE 1
SILK 0
}

// Heal
SECTION SPELL 4
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA In Mani
ACTION 10
DELAY 5
ASH 0
DRAKE 0
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 1
}

// Magic Arrow
SECTION SPELL 5
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA In Por Ylem
ACTION 10
DELAY 5
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 1
SILK 0
}

// Night Sight
SECTION SPELL 6
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA In Lor
ACTION 10
DELAY 5
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 1
}

// Reactive Armour
SECTION SPELL 7
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA Flam Sanct
ACTION 10
DELAY 5
ASH 1
DRAKE 0
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 1
}

// Weaken
SECTION SPELL 8
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 0
SCHI 201
MANTRA Des Mani
ACTION 10
DELAY 5
ASH 0
DRAKE 0
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 0
}

// Agility
SECTION SPELL 9
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA Ex Uus
ACTION 10
DELAY 10
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
}

// Cunning
SECTION SPELL 10
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA Uus Wis
ACTION 10
DELAY 10
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 0
}

// Cure
SECTION SPELL 11
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA An Nox
ACTION 10
DELAY 10
ASH 0
DRAKE 0
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 0
}

// Harm
SECTION SPELL 12
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA An Mani
ACTION 10
DELAY 10
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 1
}

// Magic Trap
SECTION SPELL 13
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA In Jux
ACTION 10
DELAY 10
ASH 1
DRAKE 0
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 1
}

// Magic Untrap
SECTION SPELL 14
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA An Jux
ACTION 10
DELAY 10
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
}

// Protection
SECTION SPELL 15
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA Uus Sanct
ACTION 10
DELAY 10
ASH 1
DRAKE 0
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 0
}

// Strength
SECTION SPELL 16
{
ENABLE 1
CIRCLE 2
MANA 6
LOSKILL 61
HISKILL 501
SCLO 0
SCHI 301
MANTRA Uus Mani
ACTION 10
DELAY 10
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 0
}

// Bless
SECTION SPELL 17
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA Rel Sanct
ACTION 10
DELAY 15
ASH 0
DRAKE 1
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 0
}

// Fireball
SECTION SPELL 18
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA Vas Flam
ACTION 10
DELAY 15
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 0
}

// Magic Lock
SECTION SPELL 19
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA An Por
ACTION 10
DELAY 15
ASH 1
DRAKE 0
GARLIC 1
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
}

// Poison
SECTION SPELL 20
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA In Nox
ACTION 10
DELAY 15
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 0
}

// Telekinesis
SECTION SPELL 21
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA Ort Por Ylem
ACTION 10
DELAY 15
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
}

// Teleport
SECTION SPELL 22
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA Rel Por
ACTION 10
DELAY 15
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
}

// Unlock
SECTION SPELL 23
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA Ex Por
ACTION 10
DELAY 15
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
}

// Wall of Stone
SECTION SPELL 24
{
ENABLE 1
CIRCLE 3
MANA 9
LOSKILL 161
HISKILL 601
SCLO 11
SCHI 401
MANTRA In Sanct Ylem
ACTION 10
DELAY 15
ASH 0
DRAKE 0
GARLIC 1
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
}

// Arch Cure
SECTION SPELL 25
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA Vas An Nox
ACTION 10
DELAY 20
ASH 0
DRAKE 1
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 0
}

// Arch Protection
SECTION SPELL 26
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA Vas Uus Sanct
ACTION 10
DELAY 20
ASH 1
DRAKE 1
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 0
}

// Curse
SECTION SPELL 27
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA Des Sanct
ACTION 10
DELAY 20
ASH 1
DRAKE 0
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 0
}

// Fire Field
SECTION SPELL 28
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA In Flam Grav
ACTION 10
DELAY 20
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 1
}

// Greater Heal
SECTION SPELL 29
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA In Vas Mani
ACTION 10
DELAY 20
ASH 0
DRAKE 1
GARLIC 1
GINSING 1
MOSS 0
PEARL 0
SHADE 0
SILK 1
}

// Lightning
SECTION SPELL 30
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA Por Ort Grav
ACTION 10
DELAY 20
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 0
}

// Mana Drain
SECTION SPELL 31
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA Ort Rel
ACTION 10
DELAY 20
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 1
}

// Recall
SECTION SPELL 32
{
ENABLE 1
CIRCLE 4
MANA 11
LOSKILL 261
HISKILL 701
SCLO 61
SCHI 501
MANTRA Kal Ort Por
ACTION 10
DELAY 20
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 1
SHADE 0
SILK 0
}

// Blade Spirits
SECTION SPELL 33
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA In Jux Hur Ylem
ACTION 10
DELAY 25
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 1
SILK 0
}

// Dispel Field
SECTION SPELL 34
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA An Grav
ACTION 10
DELAY 25
ASH 1
DRAKE 0
GARLIC 1
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 1
}

// Incognito
SECTION SPELL 35
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA Kal In Ex
ACTION 10
DELAY 25
ASH 0
DRAKE 0
GARLIC 1
GINSING 0
MOSS 1
PEARL 0
SHADE 1
SILK 0
}

// Magic Reflection
SECTION SPELL 36
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA In Jux Sanct
ACTION 10
DELAY 25
ASH 0
DRAKE 1
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 1
}

// Mind Blast
SECTION SPELL 37
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA Por Corp Wis
ACTION 10
DELAY 25
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 1
SILK 0
}

// Paralyze
SECTION SPELL 38
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA An Ex Por
ACTION 10
DELAY 25
ASH 0
DRAKE 1
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 1
}

// Poison Field
SECTION SPELL 39
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA In Nox Grav
ACTION 10
DELAY 25
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 1
SILK 1
}

// Summon Creature
SECTION SPELL 40
{
ENABLE 1
CIRCLE 5
MANA 14
LOSKILL 361
HISKILL 801
SCLO 161
SCHI 601
MANTRA Kal Xen
ACTION 10
DELAY 25
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
}

// Dispel
SECTION SPELL 41
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA An Ort
ACTION 10
DELAY 30
ASH 1
DRAKE 1
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 0
}

// Energy Bolt
SECTION SPELL 42
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA Corp Por
ACTION 10
DELAY 30
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 1
SILK 0
}

// Explosion
SECTION SPELL 43
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA Vas Ort Flam
ACTION 10
DELAY 30
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 0
}

// Invisibility
SECTION SPELL 44
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA An Lor Xen
ACTION 10
DELAY 30
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 1
SILK 0
}

// Mark
SECTION SPELL 45
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA Kal Por Ylem
ACTION 10
DELAY 30
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 1
SHADE 0
SILK 0
}

// Mass Curse
SECTION SPELL 46
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA Vas Des Sanct
ACTION 10
DELAY 30
ASH 1
DRAKE 1
GARLIC 1
GINSING 0
MOSS 0
PEARL 0
SHADE 1
SILK 0
}

// Paralyze Field
SECTION SPELL 47
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA In Ex Grav
ACTION 10
DELAY 30
ASH 0
DRAKE 0
GARLIC 0
GINSING 1
MOSS 0
PEARL 1
SHADE 0
SILK 1
}

// Reveal
SECTION SPELL 48
{
ENABLE 1
CIRCLE 6
MANA 20
LOSKILL 461
HISKILL 901
SCLO 261
SCHI 701
MANTRA Wis Quas
ACTION 10
DELAY 30
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 0
}

// Chain Lightning
SECTION SPELL 49
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Vas Ort Grav
ACTION 10
DELAY 35
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 1
SHADE 0
SILK 0
}

// Energy Field
SECTION SPELL 50
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA In Sanct Grav
ACTION 10
DELAY 35
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 1
}

// Flamestrike
SECTION SPELL 51
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Kal Vas Vlam
ACTION 10
DELAY 35
ASH 1
DRAKE 0
GARLIC 0
GINSING 0
MOSS 0
PEARL 0
SHADE 0
SILK 1
}

// Gate Travel
SECTION SPELL 52
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Vas Rel Por
ACTION 10
DELAY 35
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 0
}

// Mana Vampire
SECTION SPELL 53
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Ort Sanct
ACTION 10
DELAY 35
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 1
SHADE 0
SILK 1
}

// Mass Dispel
SECTION SPELL 54
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Vas An Ort
ACTION 10
DELAY 35
ASH 1
DRAKE 1
GARLIC 1
GINSING 0
MOSS 0
PEARL 1
SHADE 0
SILK 0
}

// Meteor Swarm
SECTION SPELL 55
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Flam Kal Des Ylem
ACTION 10
DELAY 35
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
}

// Polymorph
SECTION SPELL 56
{
ENABLE 1
CIRCLE 7
MANA 40
LOSKILL 661
HISKILL 1101
SCLO 461
SCHI 901
MANTRA Vas Ylem Rel
ACTION 10
DELAY 35
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
}

// Earthquake
SECTION SPELL 57
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA In Vas Por
ACTION 10
DELAY 40
ASH 1
DRAKE 1
GARLIC 0
GINSING 1
MOSS 1
PEARL 0
SHADE 0
SILK 0
}

// Energy Vortex
SECTION SPELL 58
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA Vas Corp Por
ACTION 10
DELAY 40
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 1
SHADE 1
SILK 0
}

// Resurrection
SECTION SPELL 59
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA An Corp
ACTION 10
DELAY 40
ASH 0
DRAKE 0
GARLIC 1
GINSING 1
MOSS 1
PEARL 0
SHADE 0
SILK 0
}

// Summon Air Elemental
SECTION SPELL 60
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA Kal Vas Xen Hur
ACTION 10
DELAY 40
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
}

// Summon Daemon
SECTION SPELL 61
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA Kal Vas Xen Corp
ACTION 10
DELAY 40
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
}

// Summon Earth Elemental
SECTION SPELL 62
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA Kal Vas Xen Ylem
ACTION 10
DELAY 40
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
}

// Summon Fire Elemental
SECTION SPELL 63
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA Kal Vas Xen Flam
ACTION 10
DELAY 40
ASH 1
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
}

// Summon Water Elemental
SECTION SPELL 64
{
ENABLE 1
CIRCLE 8
MANA 50
LOSKILL 761
HISKILL 1201
SCLO 561
SCHI 1001
MANTRA Kal Vas Xen An Flam
ACTION 10
DELAY 40
ASH 0
DRAKE 1
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 0
SILK 1
}

// Cannon Firing (why this is in spells, I have NO idea)
SECTION SPELL 66
{
ENABLE 1
CIRCLE 1
MANA 4
LOSKILL 11
HISKILL 401
SCLO 561
SCHI 1001
MANTRA Uus Jux
ACTION 0x10
ASH 0
DRAKE 0
GARLIC 0
GINSING 0
MOSS 1
PEARL 0
SHADE 1
SILK 0
}


