// ***************************************************************
// TRGs.scp (World TRG scripts)
// All consistant World Items:(1-3000)  Shard Specific:(3001+)
// Date:11-4-98  Author:Zadius  Shard:King & Country
// URL:http://www.xmission.com/~linkage  EMAIL:linkage@xmission.com
// ***************************************************************

//World TRIGGERs
SECTION TRG 1
{ flames/Magic Eruption
EMT Ouch!
MSG You take burn damage!
SND 00 54
HEA -10
ACT 14
}
SECTION TRG 2
{ thump a sign
SND 01 00
}
SECTION TRG 3
{ Drink from a well
EMT *Slurp*  Ahhhh... Tasty!
SND 00 50
ACT 22
}
SECTION TRG 4
{ Drink tomato soup
EMT *Slurp*  Mmm...  Mmm... Good!
SND 00 50
ACT 22
}
SECTION TRG 5
{ Eat ribs
EMT *Chomp*  Mmm...  Roast Beef!
SND 00 3b
ACT 22
}
SECTION TRG 6
{ Drink beer
EMT *Gulp!*  Good beer!
SND 00 50
ACT 22
}
SECTION TRG 7
{ Play chess
EMT Your move....
SND 00 42
CALCUSES -1
RNDUSES 5 20
EMT Checkmate!  I win!
SND 00 3d
}
SECTION TRG 8
{ Ring Gong
EMT Hear ye!  Hear ye!  The meeting is now in session!
SND 01 00
}
SECTION TRG 9
{ Hit training dummy
EMT Urgh!
MSG Your skill increases!
SND 00 42
ACT a
SETTRG 10
SETID 10 72
}
SECTION TRG 10
{ a
MSG You stop the dummy from swinging.
SETTRG 9
SETID 10 70
}
SECTION TRG 11
{ Dart trap.  Walked over
EMT Yeeeooooowww!
MSG A Trap! You take damage from darts!
SND 00 4b
HEA -5
ACT 14
}
SECTION TRG 12
{ Switch
SND 00 4b
ACT 10
SETID 10 8e
SETTRG 13
}
SECTION TRG 13
{ Switch2
MSG The gods dont like you just flipping thier switches!
EMT Arrrrgh!
SND 00 29
ACT 15
SETID 10 8c
SETTRG 12
}
SECTION TRG 15
{ Light lantern
SND 01 dd
SETID a 15
SETTRG 16
}
SECTION TRG 16
{ Unlight lantern
SND 00 4f
SETID a 25
SETTRG 15
}
SECTION TRG 17
{ Light torch
SND 01 dd
SETID a 12
SETTRG 18
}
SECTION TRG 18
{ Unlight torch
SND 00 4f
SETID f 6b
SETTRG 17
}
SECTION TRG 19
{ Magic ingot
SETID 1b c4
SETTRG 20
SND 02 46
}
SECTION TRG 20
{ Magic ingot to c shield
SETID 1b c3
SETTRG 21
SND 02 46
}
SECTION TRG 21
{ Magic ingot to o shiled
SETID 1b ef
SETTRG 19
SND 02 46
}
SECTION TRG 22
{ Fire the cannon
IFOWNER
SND 00 28
ACT e
}
SECTION TRG 23
{ walk over mushroom
EMT Uhg!  *cough* *cough*
SND 00 5e
ACT 15
HEA -10
SETID 11 26
SETTRG 24
}
SECTION TRG 24
{ walk over mushroom
SETID d 16
SETTRG 23
}
SECTION TRG 25
{ Light candle
SND 01 dd
SETID 14 30
SETTRG 26
CALCUSES -1
SETID 14 2c
SETTRG 27
}
SECTION TRG 26
{ Unlight candle
SND 00 4f
SETID 14 33
SETTRG 25
}
SECTION TRG 27
{ Unlight burned candle
SND 00 4f
SETID 14 2f
SETTRG 28
}
SECTION TRG 28
{ remove burned candle
SND 00 4f
REMOVE
MSG You destroyed the burned candle in the attemp to light it
}
SECTION TRG 29
{ new candle
RNDUSES 8 25
SETTRG 25
}
SECTION TRG 30
{ spinning wheel
SETID 10 15
MSG You stopped the wheel
}
SECTION TRG 31
{ spinning wheel
SETID 10 1c
MSG You stopped the wheel
}
SECTION TRG 32
{ collect flax
SETID 1a 9c
MSG You take some flax and make a flax bundle
}
SECTION TRG 33
{ Remove fish head
REMOVE
MSG You removed the fish head
}

SECTION TRG 34
{Give horse from horse static
SND 00 A9
NADD 0007
NEWOWNER
MSG You now own this horse.
REMOVE
}

SECTION TRG 35
{Give ostard from ostard static
SND 00 B8
NADD 0429
NEWOWNER
MSG You now own this ostard.
REMOVE
}

SECTION TRG 36
{Give llama from llama static
SND 00 B9
NADD 54
NEWOWNER
MSG You know own this llama.
REMOVE
}


// House addon deeds by NavoSani

SECTION TRG 61
{ forge deed
MSG You place the forge on the ground!
IADD 601
REMOVE
}

SECTION TRG 62
{ anvil deed (facing south)
MSG You place the anvil on the ground!
IADD 602
REMOVE
}

SECTION TRG 63
{ anvil deed (facing east)
MSG You place the anvil on the ground!
IADD 603
REMOVE
}

SECTION TRG 64
{ wheel deed
MSG You place the wheel on the ground!
IADD 8051
NEWNAME a spinning wheel
REMOVE
}

SECTION TRG 65
{ archery butte deed (facing east)
MSG You place the archery butte on the ground!
IADD 8080
NEWNAME an archery butte
REMOVE
}

SECTION TRG 66
{ archery butte deed (facing south)
MSG You place the archery butte on the ground!
IADD 8081
NEWNAME an archery butte
REMOVE
}

SECTION TRG 67
{ training dummy (facing south)
MSG You place the training dummy on the ground!
IADD 9006
REMOVE
}

SECTION TRG 68
{ training dummy (facing east)
MSG You place the training dummy on the ground!
IADD 9007
REMOVE
}

SECTION TRG 69
{ pickpocket dip (facing south)
MSG You place the pickpocket dip on the ground!
IADD 9008
REMOVE
}

SECTION TRG 70
{ pickpocket dip (facing east)
MSG You place the pickpocket dip on the ground!
IADD 9009
REMOVE
}

EOF