// UOX3 Regions Scriptfile 0.67
// Format created by: Jerrith
// Content created by: Anthracks

// Many thanks to Dupre the Fighter for re-ordering this file
// and clueing me in to the fact that regions can only be
// within other regions if they come first in the file!
// To add mining regions, just add the appropriate X's and Y's.
// You get the idea...  -Vagrant

SECTION REGION 1  // This is intended for out of town mining areas.
{
GUARDED 0
MAGICDAMAGE 1
MARK 1
GATE 1
RECALL 1
}

SECTION REGION 2  // This is intended for in town mining areas.
{
GUARDED 1
MAGICDAMAGE 1
MARK 1
GATE 1
RECALL 1
}

SECTION REGION 3
{
NAME the town of Britain
MIDILIST 1
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 10
RAINCHANCE 25
X1 1330
Y1 1695
X2 1407
Y2 1845
X1 1407
Y1 1490
X2 1680
Y2 1695
X1 1407
Y1 1695
X2 1680
Y2 1795
X1 1680
Y1 1525
X2 1730
Y2 1695
X1 1407
Y1 1795
X2 1455
Y2 1845
}

SECTION REGION 4
{
NAME Britain's farmlands
MIDILIST 21
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 10
RAINCHANCE 25
X1 1085
Y1 1530
X2 1200
Y2 1695
X1 1200
Y1 1555
X2 1295
Y2 1695
X1 1295
Y1 1695
X2 1330
Y2 1850
X1 1100
Y1 1695
X2 1295
Y2 1915
}

SECTION REGION 5
{
NAME Lord British's castle
MIDILIST 4
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's Personal
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 10
RAINCHANCE 25
X1 1295
Y1 1559
X2 1407
Y2 1695
}

SECTION REGION 6
{
NAME Lord Blackthorne's castle
MIDILIST 14
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord Blackthorne's Personal
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 10
RAINCHANCE 25
X1 1490
Y1 1400
X2 1545
Y2 1505
}

SECTION REGION 7
{
NAME the town of Yew
MIDILIST 13
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 25
RAINCHANCE 25
X1 250
Y1 750
X2 1260
Y2 700
}

SECTION REGION 8
{
NAME the town of Skara Brae
MIDILIST 9
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 10
RAINCHANCE 25
X1 520
Y1 2100
X2 690
Y2 2225
X1 520
Y1 2225
X2 635
Y2 2300
X1 710
Y1 2130
X2 840
Y2 2300
X1 725
Y1 2300
X2 885
Y2 2370
X1 860
Y1 2370
X2 915
Y2 2425
}

SECTION REGION 9
{
NAME the town of Trinsic
MIDILIST 10
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 10
RAINCHANCE 25
X1 1792
Y1 2692
X2 1811
Y2 2765
X1 1811
Y1 2660
X2 1850
Y2 2765
X1 1850
Y1 2632
X2 1939
Y2 2765
X1 1796
Y1 2765
X2 1811
Y2 2874
X1 1811
Y1 2765
X2 1858
Y2 2890
X1 1939
Y1 2660
X2 1974
Y2 2874
X1 1858
Y1 2765
X2 1939
Y2 2896
X1 1974
Y1 2680
X2 2050
Y2 2940
X1 2050
Y1 2745
X2 2080
Y2 2900
}

SECTION REGION 10
{
NAME the town of Cove
MIDILIST 16
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 10
RAINCHANCE 25
X1 2205
Y1 1120
X2 2290
Y2 1245
}

SECTION REGION 11
{
NAME the town of Vesper
MIDILIST 11
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 10
RAINCHANCE 25
X1 2725
Y1 895
X2 2800
Y2 1000
X1 2825
Y1 600
X2 3035
Y2 815
X1 2800
Y1 815
X2 3010
Y2 1010
}

SECTION REGION 12
{
NAME the town of Minoc
MIDILIST 6
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 20
RAINCHANCE 25
X1 2395
Y1 430
X2 2555
Y2 573
X1 2420
Y1 352
X2 2555
Y2 430
X1 2555
Y1 450
X2 2635
Y2 550
X1 2460
Y1 573
X2 2590
Y2 650
X1 2590
Y1 595
X2 2635
Y2 655
X1 2485
Y1 650
X2 2575
Y2 695
}

SECTION REGION 13
{
NAME the town of Moonglow
MIDILIST 17
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 10
RAINCHANCE 25
X1 4380
Y1 1045
X2 4500
Y2 1235
X1 4280
Y1 920
X2 4345
Y2 1020
}

SECTION REGION 14
{
NAME the town of Nujel'm
MIDILIST 15
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 1
RAINCHANCE 40
X1 3485
Y1 1040
X2 3825
Y2 1420
}

SECTION REGION 15
{
NAME the town of Magincia
MIDILIST 5
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 1
RAINCHANCE 60
X1 3645
Y1 2020
X2 3815
Y2 2280
}

SECTION REGION 16
{
NAME the town of Ocllo
MIDILIST 7
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER the town
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 1
RAINCHANCE 60
X1 3590
Y1 2460
X2 3710
Y2 2635
X1 3700
Y1 2560
X2 2730
Y2 3760
}

SECTION REGION 17
{
NAME the town of Buccaneer's Den
MIDILIST 2
GUARDED 0
MAGICDAMAGE 1
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 10
RAINCHANCE 25
X1 2620
Y1 2070
X2 2760
Y2 2265
}

SECTION REGION 18
{
NAME the town of Serpent's Hold
MIDILIST 8
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 30
RAINCHANCE 20
X1 2870
Y1 3330
X2 3075
Y2 3575
}

SECTION REGION 19
{
NAME the town of Jhelom
MIDILIST 3
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 1
GATE 1
RECALL 1
SNOWCHANCE 10
RAINCHANCE 40
X1 1230
Y1 3600
X2 1510
Y2 3910
X1 1090
Y1 3560
X2 1210
Y2 3680
X1 1375
Y1 3950
X2 1490
Y2 4045
}

SECTION REGION 20
{
NAME Wind Courtyard
MIDILIST 12
GUARDED 0
GUARDOWNER the town
MAGICDAMAGE 0
MARK 0
GATE 0
RECALL 1
SNOWCHANCE 0
RAINCHANCE 0
X1 5210
Y1 15
X2 5285
Y2 100
}

SECTION REGION 21
{
NAME the town of Wind
MIDILIST 12
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER the town
MAGICDAMAGE 0
MARK 0
GATE 0
RECALL 1
SNOWCHANCE 0
RAINCHANCE 0
X1 5120
Y1 0
X2 5375
Y2 255
}

SECTION REGION 22
{
NAME a guarded area
MIDILIST 18
GUARDED 1
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1000
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDNUM 1001
GUARDOWNER Lord British's
MAGICDAMAGE 0
MARK 0
GATE 0
RECALL 0
SNOWCHANCE 0
RAINCHANCE 0
X1 1823
Y1 2942
X2 1833
Y2 2954
X1 3557
Y1 2134
X2 3568
Y2 2147
X1 765
Y1 747
X2 776
Y2 758
X1 4462
Y1 1279
X2 4471
Y2 1288
X1 1330
Y1 1992
X2 1340
Y2 2002
X1 2694
Y1 687
X2 2706
Y2 699
X1 637
Y1 2063
X2 647
Y2 2073
X1 1493
Y1 3766
X2 1503
Y2 3777
}

SECTION REGION 23
{
MIDILIST 19
MAGICDAMAGE 1
MARK 0
GATE 0
RECALL 1
SNOWCHANCE 0
RAINCHANCE 0
X1 1113
Y1 2160
X2 1175
Y2 2200
X1 1175
Y1 2160
X2 1255
Y2 2302
X1 1113
Y1 2262
X2 1175
Y2 2302
X1 1032
Y1 2160
X2 1113
Y2 2302
}

SECTION REGION 24
{
MIDILIST 20
MAGICDAMAGE 1
MARK 0
GATE 0
RECALL 1
SNOWCHANCE 0
RAINCHANCE 0
X1 1113
Y1 2200
X2 1175
Y2 2262
}

SECTION MIDILIST 1
{
MIDI 09
}

SECTION MIDILIST 2
{
MIDI 11
}

SECTION MIDILIST 3
{
MIDI 12
}

SECTION MIDILIST 4
{
MIDI 13
}

SECTION MIDILIST 5
{
MIDI 15
}

SECTION MIDILIST 6
{
MIDI 16
}

SECTION MIDILIST 7
{
MIDI 17
}

SECTION MIDILIST 8
{
MIDI 19
}

SECTION MIDILIST 9
{
MIDI 20
}

SECTION MIDILIST 10
{
MIDI 21
}

SECTION MIDILIST 11
{
MIDI 22
}

SECTION MIDILIST 12
{
MIDI 14
MIDI 23
}

SECTION MIDILIST 13
{
MIDI 24
}

SECTION MIDILIST 14
{
MIDI 44
}

SECTION MIDILIST 15
{
MIDI 45
}

SECTION MIDILIST 16
{
MIDI 47
}

SECTION MIDILIST 17
{
MIDI 48
}

SECTION MIDILIST 18
{
MIDI 08
}

SECTION MIDILIST 19
{
MIDI 30
}

SECTION MIDILIST 20
{
MIDI 24
}

SECTION MIDILIST 21
{
MIDI 05
}

SECTION MIDILIST 22
{
MIDI 34
}

SECTION MIDILIST COMBAT
{
MIDI 37
MIDI 38
MIDI 39
}

SECTION MIDILIST 255
{
MIDI 27
}

SECTION REGION 255
{
MIDILIST 255
MAGICDAMAGE 1
MARK 1
GATE 1
RECALL 1
X1 0
Y1 0
X2 10000
Y2 10000
}

EOF
