SCED(1)

NAME
sced - a constraint based scene modeller

SYNOPSIS
sced [-F filename []] [-D defaults []] [-I WidthxHeight []] [Xtoolkit options []]

DESCRIPTION
Sced is a modeller useful for designing and previewing scenes for a variety of rendering programs. It supports the creation and editing of simple objects. Lights and cameras can be created and editing. There is full support for Constrictive Solid Geometry (CSG) with realistic wireframes a feature.

The program provides an iteractive interface where appropriate. In particular, objects are placed and edited with the aid of interactive constraints. The constraints allow for the rapid arrangement of objects in relation to other objects in the scene, or arbitrary points. An interactive interface is also provided for dynamically adjusting the view of the scene presented by the program.

At this point the program supports the export of scenes in the POVRay, Radiance, Rayshade, Renderman or VRML2.0 formats. It can also dump C code to render in OpenGL.

For full documentation see the user's guide distributed with the program.

OPTIONS

-F filename
    Load the specified filename on startup.

-D defaults
    Use default values found in the given file. If this option is not present the program will look for a file called .scenerc in the user's home directory. Failing this, internal defaults will be used. The format for the defaults file is described in the User's Guide.

-I WidthxHeight
    Use an editing window of the given size. This does not effect the size of the programs window (use -geom), rather it determines the size of the scrollable window in which the scene appears.

BUGS
Tell me when you find them.

SEE ALSO
Sced User's Guide, POVRay User's Guide, Rayshade User's Guide

AUTHOR
Stephen Chenney : schenney@cs.berkeley.edu