section x of routines in slice3.i

Home Manual Packages Global Index Keywords Quick Reference | # functions in slice3.i - x
xyz3 |
                 xyz3(m3, chunk)

         return vertex coordinates for CHUNK of 3D mesh M3.  The CHUNK
         may be a list of cell indices, in which case xyz3 returns a
         3x2x2x2x(dimsof(CHUNK)) list of vertex coordinates.  CHUNK may
         also be a mesh-specific data structure used in the slice3
         routine, in which case xyz3 may return a 3x(ni)x(nj)x(nk)
         array of vertex coordinates.  For meshes which are logically
         rectangular or consist of several rectangular patches, this
         is up to 8 times less data, with a concomitant performance
         advantage.  Use xyz3 when writing slicing functions or coloring
         functions for slice3.

    interpreted function, defined at i/slice3.i   line 618
SEE ALSO: | slice3, mesh3, getv3, getc3
xyz3_rect |
     xyz3_rect

    interpreted function, defined at i/slice3.i   line 645
xyz3_unif |
     xyz3_unif

    interpreted function, defined at i/slice3.i   line 657